Wiki: Sync 2.0 conflict resolution logic

I certainly can’t say authoritatively, but I suspect that it can’t be simplified further than

#lastP != null && #lastP != #P && #lastP != #C

which is equivalent by DeMorgan’s law to

#lastP != null && !(#lastP == #P || #lastP == #C)

if that’s how you prefer to look at it.

I’ve updated the Wiki to at least be correct, maybe it can be improved upon later from that point :slight_smile:

Thanks for helping clarify!

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